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The power of serious games in government capacity building

The power of serious games in government capacity building

In my first blog, we discussed the concept of serious games and their potential to bridge the gap between training and practical application for capacity building interventions. We explored how serious games have transformed traditional training approaches in various fields, such as aviation, conflict resolution, and urban planning. Now, let’s delve deeper into the connection between capacity building of public servants and the power of games and stories in teaching.

Capacity building is crucial in empowering public servants with the skills and knowledge necessary for effective governance and policy implementation. Traditional training approaches often struggle to engage learners, resulting in limited knowledge retention and inadequate skill development. This is where serious games come in, offering a highly effective and enjoyable means of acquiring and mastering essential skills.

Traditional training approaches often struggle to engage learners, resulting in limited knowledge retention and inadequate skill development.

Going beyond entertainment

Serious games harness the power of storytelling and interactive gameplay to facilitate effective learning and skill development. Throughout history, stories have been potent tools for transmitting knowledge and values. They tap into our innate curiosity, driving exploration and fostering learning from both successes and failures.

Similarly, games provide an engaging platform that entertains, stimulates our minds, cultivates problem-solving abilities, and encourages perseverance. Serious games go beyond the primary objective of all games: entertainment. They intentionally incorporate educational content, skill development mechanisms, and predefined learning goals. By blending captivating narratives, dynamic gameplay, and targeted learning outcomes, serious games create a compelling and immersive learning experience. This experience engages learners on multiple levels, inspiring active participation, knowledge retention, and applying learned skills in practical contexts.

The advantages of serious games for the public sector

When it comes to public servants’ capacity building, serious games offer several advantages over traditional training approaches. The interactive nature of games fosters active participation, engagement, and knowledge retention. We are more likely to embrace learning when it feels enjoyable and meaningful.

In addition, serious games accommodate various learning styles and preferences, ensuring that each learner can grasp the content effectively. Whether a public servant learns best through visual representations or hands-on experiences, serious games cater to these diverse needs.

Serious games also provide a safe environment for public servants to learn and practice new skills. By allowing repeated attempts and learning from failures, these games enable individuals to confidently enhance their skills and readiness to tackle real life challenges. For example, in a simulated emergency response training game, participants are presented with realistic scenarios to make critical decisions and coordinate resources to handle an emergency effectively. Such experiences allow public servants to develop decision-making skills, communication strategies, and teamwork in a risk-free virtual environment.

By allowing repeated attempts and learning from failures, these games enable individuals to confidently enhance their skills and readiness to tackle real life challenges.

Immersive, risk-free capacity building

Remember Radha from the first blog, our fictitious new Block Community Mobiliser (BCM) who was struggling in her role? Imagine that Radha and other BCMs had been allowed to first train collaboratively in a simulated environment enabled through serious games where they could apply what she learned during orientation.

By actively engaging with realistic scenarios and challenges, these BCMs can become better equipped to handle complex challenges. In this scenario, they are not waiting for the annual refresher training but can constantly upskill themselves through continuous engagement from the game-based curriculum. This immersive and continuous nature of the serious games allows public servants like Radha to practise decision-making, problem-solving, and teamwork skills, leading to improved performance in real-life situations.

In my next blog, we will explore the process of gamifying capacity building efforts and discuss practical examples of how serious games can add value to public servants. Join me as we unlock the full potential of serious games in revolutionising government capacity building.

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